cover-mobile

3D 

2015 — Present

In developing my 3D modeling skills, I discovered a way to take aspects of 3D such as volume and lighting, and incorporate them into my 2D illustration style. In doing this, I learned how a little bit of realism can bring life to a flat illustration.

eames
gameboy-5
mixtape-2
max-clear
space-shuttle
checkmate-1
office
crinkle-cut
burger-3
stardew-coop